Posts Tagged ‘scenario’

So, an epic night of SCs (100% win), dinged 67, wrote an addon (a toggler for dascore – seeings as I could only access it with the slash command or a macro since installing minmap) and boxed off my ui to what (I think) I’ll stick with for the forseeable future

Only thing you can’t see on the screenshot is the friendly target, but its just the same as the hostile one but on the left hand side

all bufs stack below the unit frame and debuffs are above

ripped a fait bit from yakui

Oh i love scenarios, we had a great group lasyt night with some awesome fights

our group…

Squitch – Zeal
Hellmedic – Sham
Disarm – BlOrc
Finnark – Mara
Litless – dps DoK
Merilees – Sorc

we won most scenarios (which is always a bonus) and had some really nice fights – Kudos to facemelting’s & ishum’s groups – though when someone shouts ‘facemelting/ishum up’ and we all switch target to focus them down I kinda feel sorry for them, but thats the way of the game, and hey, if you’re getting focused it means you’re doing your job right

beginning a sc and seeing someone like ishum in there will always prompt the line ‘kill ishum first, he f***ing hurts’

clocked up around 50k renown last night so I’m only 30k away from 67 and warlord shoulders (yay!) which will no doubt prompt another re-working of equipment (need to get my grubby little paws on DP boots for more crit)

Had some nice scenarios last night. Apart from starting off playing like an idiot it was pretty much all good.

Our group:

Disarm – rr4x Blorc
Squitch – rr66 Zeal
Gwaragh – rr41 Sham
Merilees – rr66 Sorc
Mykael – rr70 Chop
Finnark – rr74 Mara

We all use Enemy as standard and run a single target assist train. If you’re in a pre-made group and you’re not running Enemy (or something similar), quite simply, you’re doing it wrong, the same goes for voice comms.

I simply love having an rDPS in the assist train (though I may be ever-so-slightly biased) it just adds so many tactical options is amazing…

randomstealther pops on healers – they shout, rdps turns round, disarms and kills or roots and everyone moves away. mdps trains would have to reach them first in which time the healer can be dead
an enemy healer or rdps over extends to position on flank away from main fighting, rdps breaks from main assist and kills (sorc is amazing at this)

and more things to boot

on the subject of breaking from the assist train, quite often a bright wizzy or healer will break from their pack to gain advantageous positioning. With a sorc’s rotation (cw, wop, vot, ab, gb, id, hor), quite often players don’t realise that they’re being targetted until its too late. If you think about it, until arctic blast lands (which due to flight time is around the same time that gloomburst lands) the only damaging ability you’ve got on them is chillwind, both word of pain and vision of torment just sit there doing nothing until their timer is up and they explode. Once gloombusrt has landed, the next two spells are instant cast as well (and land instantly) so there’s pretty much no escape.

Assuming full dark magic, you’re going to get a lot of crits with these spells and can easily hit a stupid amount of damage. As everything is hitting around the same time, you need healers that are really on the ball to stop it. On the rare occaision that something survives, they can be easily finished off with either a stricken voices (insta aoe silence + dmg – which also stops them self healing) or frostbite (1s cast disarm + dmg)

We also went to Altdorf in an alliance warband… pretty good fun with some nice fights, and I even respecced to bomb for it… and while I was pretty near the top damage and db chart (didnt get championed so the sorc that did ballooned his score) after playing ST since the last patch, it just didnt feel right and it wasn’t as much fun as single target (which is a massive u-turn for me as I used to be a massive advocate for face-roll bomb spec)